@(pov: lila.game.Pov, playing: Boolean)(implicit ctx: Context)
Textual representation
- Turn
- @pov.game.turns
- PGN
- @Html(pov.game.pgnMoves.mkString("
"))
- FEN
- @{chess.format.Forsyth.>>(pov.game.chess)}
@if(playing) {
- Your color
- @pov.color.name
- Opponent
- @playerText(pov.opponent)
} else {
- White player
- @playerText(pov.game.whitePlayer)
- Black player
- @playerText(pov.game.blackPlayer)
}
- Game status
-
@if(pov.game.finishedOrAborted) {
@gameEndStatus(pov.game)
} else {
@pov.game.turnColor plays
}
@if(playing && pov.game.playable && pov.game.turnOf(pov.player)) {
}