Using the Score, you can play one or more tracks very easily, while viewing the rendered melodic.
The tracks can be played with one single voice, or up to four independant voices ( - instrumentalist ).

To reach a specific position in the Score, you can use arrows in the computer keyboard ( system by system, last repetition position, ... ). MIDI shortcuts can be used to trigger these moves.
Colored scrollbars on the right gives information about global position in the Score, and allows also a quick move.
A measure number can be key-in on the numeric keypad ( with optional repetition number after a * ). Numeric key Enter validates the demand. E.g. 12*2 goes to the bar #12 for the second time..
Click on the synthesys reaches this position.
Click on a note, in the follow-up line, plays the note ( useful to control the picth of the soloist ).

Position in the Score is displayed in the status bar. First number is the bar ( regardless coda, ... ), with the number of repetition. This number is more or less the "classical" bar number visible on the traditional music-sheet. Then, information about current system, bar number inside the System, beat. At the end, there is the absolute bar number ( including coda, .. ).

Playing with one single voice is easier, but you have less possibilities to separate the nuances between two tracks.
The interpretation on several voices is more difficult, but allows much nuances. It is also possible to assign one instrumentalist per voice.

To distinguih velocity between tracks inside a single voice, the position of the key-in can be used, according to the Zones..

To have a different phrasing inside a voice, the events can be marked with tenuto and staccato. For example : quarters in a track can be played staccato, while simultaneous quarters with tenuto on another track stay tenuto.
To use this feature, option "Tie" must be set ( User tab, section Score/tuning ).
The reduction of duration due to a staccato can be set within the Score/root parameters.

Nuances and marcato can be interpreted automatically, if the the option is selected in the tab Score, main section. The nuance can impact the whole score, or track by track, as specified in the Score/root parameters.

Pedals can be interpreted automatically, if the the option is selected in the tab User, section / score / tuning.

Each voice has its own selector.
Selectors wich are not used are automatically re-used on the previous active voice. Example: if you play only one voice, it is possible to use the four selectors from the four voices.

An event can trigger a Cell if the option is set in user tab. In addition, the event can select a Style, and switch on a program to select one Mapper or one Sequence between many. The Chords of the Cell can be modified according to the parameters of the trigger in the Event ( e.g. m7 to set the chord as minor, with 7th. )

Other options with their help must be studied in the User tab, section Score/Display ans score/Playing.

You can create shortcuts to manage the Score in User tab, section Score / Voices and Moves, or using the wizard in the Tool menu.

To avoid mistakes (eg finger tapping two keys at the same time), there are two "protected modes" :

A Score contains Systems. The systems can be chained and repeated. This feature facilitates the management of verses and chorus.
A System has one tonality, which can be changed in an Event
A System has one time signature, which can be changed in an Event. Time signature can be not visible (Pickup notes, ...)
A System has a list of Events. Events can be simple notes or Appogiatura. Appogiatura are useful to simplify the reading for Musical notation.
Text linked to an Event has a specific syntax, to improve the musical information. This information can be set with the menu Edit in the Score window, or using the following syntax in the Event name, with one space between each command :

Example of syntax in the evenet name:
' . % 1 Sea % 2 Sky
Display a staccato and a respiration on the event. The lyric will be Sea on the first repetition of the System (ex. first verse), and Sky on the second repetition.